Structured change history β every balance diff links to the item or Pal it touches.
v1.0.2
Jul 29, 2026CurrentPost-launch stability patch. Fixed dedicated-server disconnects and crashes during the Panthalus final boss battle, broken mission fade-outs, and achievement unlock bugs. Also fixed the Victor & Shadowbeak tower boss disappearing after teleport attacks, corrected mining damage numbers displaying as 0, added key-rebinding options, and reduced processing load in Sunreach.
FixPanthalusmultiplayer stability:Fixed disconnects/crashes during the Panthalus final boss on dedicated servers. FixUI damage display:0 displayedβcorrect valuesFixed damage numbers displaying as 0 when mining ore.
FixShadowbeakboss behaviour:Fixed the Victor & Shadowbeak tower boss disappearing after teleport attacks. v1.0.1
Jul 15, 2026Emergency hotfix days after the 1.0 launch. Headline fix: save data could be unintentionally discarded after certain operations. Included minor launch-week bug fixes.
Fixsave data:Fixed save data being unintentionally discarded after certain operations.
v1.0
Jul 10, 2026Full release after ~2.5 years of early access. Added the Sunreach sky-island region, the World Tree story-climax area with new final content, 72 new Pals (roster to 287), 13 new weapons, 44 accessories, and a full story line with an ending. Introduced Awakening and Mutation breeding, reworked 200+ Partner Skills, expanded Work Suitability to 10 levels, and raised the level cap to 80 β plus a sweeping economy rebalance: cheaper spheres and condensation, faster capture bonuses, halved incubation, shorter tower fights, and wave-based base raids.
Balanceplayer level cap:65β80The player level cap was raised from 65 to 80 at full release.
Balancetower boss time limit:10 minutesβ5 minutesTower boss battle time limit was cut from 10 to 5 minutes, with boss stats adjusted for the faster pace.
Balancearena match duration:5 minutesβ2 minutesArena match duration was reduced from 5 to 2 minutes with enemy stats adjusted.
Balancecapture bonus requirement:12 capturesβ5 capturesCaptures required for a species' Capture Bonus were reduced from 12 to 5.
Balancecondensation cost:116 Pals totalβ48 Pals totalTotal Pals required to condense one Pal to maximum rank dropped from 116 to 48.
RecipeUltimate SpherePal Metal Ingot cost:10β5Ultimate Sphere crafting cost was halved from 10 to 5 Pal Metal Ingots. RecipePal Sphererecipe:Paldium Fragment + Wood + Stoneβ1 Paldium FragmentWood and Stone were removed from the basic Pal Sphere recipe. Balancetreasure chest gold:~2-4x previous amountsGold from treasure chests increased roughly 2-4x.
Balanceegg incubation time:halvedEgg incubation time was halved in new Normal and Hard worlds.
Balancework suitability levels:10 levelsWork Suitability was expanded to 10 levels.
Changework suitability per rank:+1 level per rank-upEach Pal rank-up now raises one Work Suitability level; max rank raises all of them.
NewPal roster:215 Palsβ287 Pals72 new Pals were added (47 species, 25 variants).
Newweapons:13 new weaponsAdded Mechanical Bow, Combat SMG, Heavy Assault Rifle, Laser Sword, Plasma Rifle, Beam Launcher and more.
Newaccessories:44 new accessories44 accessories added alongside the Ancient armor series.
Balancepartner skills:Over 200 Pals had Partner Skills reworked (no per-Pal numbers published).
Changeraid mechanics:single-wave base raidsβwave-based defenseBase raids became wave-based, and defensive structures no longer consume ammo.
Newsystem:AwakeningNew Awakening system strengthens Pals using Radiant Gems from the World Tree.
Newsystem:MutationNew Mutation breeding can produce offspring with higher stats and unique passives.
NewHeavy Assault Rifletech level:70The Heavy Assault Rifle was added, unlocked at technology level 70. v0.7.0
Dec 17, 2025The Home Sweet Home update β the last major early-access milestone. Overhauled base building with 48 new components, color customization, and a list-based build UI; added an ULTRAKILL crossover, melee combo attacks, a new raid boss, experimental PvP, Steam Workshop support, and softened negative status-effect penalties.
BalanceHungry/Starving debuff:-20%/-50% Attack, Defense, Work Speedβ-10%/-20%Hungry and Starving penalties were significantly softened.
BalanceCold debuff work speed:-10%β-5%The Cold status effect's work speed penalty was halved.
BalanceOverfull hunger drain:+100%β+50%Overfull's accelerated hunger loss was reduced.
BalanceBroncherryBody Smash element:NeutralβGrassBroncherry's Body Smash skill attribute changed from Neutral to Grass. BalanceRushoarHeavy Charge element:NeutralβGroundRushoar's Heavy Charge skill attribute changed from Neutral to Ground. v0.6.0
Jun 25, 2025The Tides of Terraria crossover. Added a Terraria-themed dungeon, 11 Terraria-themed catchable monsters, Terra Blade and Terraprisma weapons, the Moon Lord raid boss, fishing, ocean salvage, an NPC mission system, Pal Trust, three new island types, 15 new Pal species plus 11 variants, and raised the level cap from 60 to 65.
Balanceplayer level cap:60β65Tides of Terraria raised the level cap from 60 to 65.
Newsystem:FishingAdded fishing with craftable rods, bait, and fishing ponds.
v0.5.0
Mar 19, 2025The Crossplay update. Enabled cross-platform multiplayer across Steam, Xbox, PlayStation, and Mac, and added the Global Palbox (dimensional Pal storage shared across worlds), autosave improvements and QoL fixes.
Newcrossplay:all platformsEnabled crossplay across Steam, Xbox, PlayStation, and Mac.
Newsystem:Global PalboxAdded dimensional Pal storage accessible across worlds.
v0.4.11
Dec 23, 2024The Feybreak update. Added Feybreak Island and its faction, 13 new Pal species plus 8 variants, the Xenolord raid boss, Hardcore and Random Pal modes, Expeditions, the research laboratory, Predator Pals, bounty hunting, sphere modules, and 15+ new weapons. Level cap raised from 55 to 60; base level cap to 30.
Balanceplayer level cap:55β60Feybreak raised the level cap from 55 to 60; Legendary Pals now appear at 60.
BalanceBlazamut RyuKindling work suitability:3β4Blazamut Ryu's Kindling was raised from 3 to 4. BalanceSelyneHandiwork work suitability:3β4Selyne's Handiwork was raised from 3 to 4. BalanceKnocklemMining work suitability:3β4Knocklem's Mining was raised from 3 to 4. BalanceFelbatpartner skill HP recovery:6%β10%Felbat's (and Lovander's) partner skill HP recovery increased from 6% to 10%. Balancemax capture power rank:12β14Maximum capture power enhancement from Lifmunk Effigies raised from 12 to 14.
Newgame mode:Hardcore ModeAdded Hardcore Mode with permadeath, plus Random Pal Mode.
Balancebase level cap:25β30Maximum base level increased from 25 to 30.
v0.3.1
Jun 27, 2024The Sakurajima update. Added Sakurajima Island with the Moonflower tower, the Oil Rig stronghold, a PvP arena, 27 new Pals, crude oil and plasteel resources, 7 new weapons, hard-mode tower fights, lockpicking, Pal skins, and meteorite events. Level cap 50 β 55; Palbox capacity doubled.
Balanceplayer level cap:50β55Sakurajima raised the level cap from 50 to 55.
Balancecapture bonus upper limit:10β12The capture bonus upper limit was raised from 10 to 12.
BalancePalbox capacity:480 Palsβ960 PalsPalbox storage capacity was doubled.
Balanceguild base limit:3β4Maximum guild bases increased from 3 to 4 at base level 25.
BalanceAlpha Pal sell price:~2x standard speciesAlpha Pal selling prices roughly doubled.
v0.2.0.6
Apr 4, 2024The Raid Boss update. Introduced the first raid boss Bellanoir (plus Libero and Libero Ultra), summoned via slabs at the new Summoning Altar. Added Training Manuals, stat fruits, recovery meds, ore mining sites, and the electric egg incubator, alongside a major nerf to mounted player damage.
Balancemounted attack multiplier:2.0β1.2Player attack multiplier while riding was reduced from 2.0x to 1.2x.
Balanceplayer base attack:100β50Base unarmed attack power was halved as part of the mounted-combat nerf.
NewBellanoirraid boss:Bellanoir / Libero / Libero UltraAdded the game's first raid bosses, summoned via slabs at the Summoning Altar. v0.1.2
Jan 19, 2024Early access launch on Steam and Xbox: the Palpagos Islands, ~111 Pals, base building and automation, tower bosses, dungeons, breeding, and a level 50 cap. The v0.1.x era focused on crash, save-corruption and exploit fixes.